Module 3 · Forces and Motion

Momentum & Collisions

Specification: OCR A H556  |  Section: 3.5.1(b–e), 3.5.2  |  Teaching time: approx. 5 hours

By the end of this topic you should be able to…
  • Define linear momentum and recall that it is a vector quantity
  • Use p = mv in calculations involving momentum
  • State and apply Newton's second law in the form F = Δp / Δt
  • Define impulse and relate it to the area under a force–time graph
  • Apply the principle of conservation of momentum to collisions and explosions
  • Distinguish between elastic and inelastic collisions using energy considerations

Linear Momentum

The momentum of a body is defined as the product of its mass and its velocity. Because velocity is a vector, momentum is also a vector — it has both magnitude and direction. In one-dimensional problems the direction is indicated by the sign (positive or negative).

Momentum p = mv

where p is momentum (kg m s⁻¹ or equivalently N s), m is mass (kg) and v is velocity (m s⁻¹).

⚡ Key Point

Momentum is a vector. A 2 kg object moving right at 3 m s⁻¹ has momentum +6 kg m s⁻¹. The same object moving left at 3 m s⁻¹ has momentum −6 kg m s⁻¹. Always choose and state a positive direction.

A heavy lorry moving slowly can have the same momentum as a light car moving quickly. Momentum captures the idea that both mass and speed matter when we consider how difficult it is to stop something.

Lorry m = 10 000 kg v = 2 m s⁻¹ p = 20 000 kg m s⁻¹ = Car m = 1 000 kg v = 20 m s⁻¹ p = 20 000 kg m s⁻¹
Different masses and velocities can give the same momentum.

Newton's Second Law & Impulse

Newton's second law can be expressed in its most general form: the net force acting on an object equals the rate of change of momentum.

Newton's Second Law (general form) F = Δp / Δt

If mass is constant, this simplifies to F = ma because Δp = mΔv and so Δp/Δt = m(Δv/Δt) = ma. The F = ma form is a special case of the more general momentum equation.

Rearranging gives the definition of impulse: the product of force and the time over which it acts.

Impulse Impulse = FΔt = Δp = mv − mu

Impulse has units of N s (equivalent to kg m s⁻¹). It equals the change in momentum of the object.

⚡ Exam Tip

Impulse is the area under a force–time graph. For a constant force this is a rectangle. For a varying force you may need to count squares or estimate the area. This is a very common exam question — always check if you can find impulse from a graph rather than calculating it directly.

t / s F / N Impulse = area = Δp F_max Δt
Impulse equals the area under a force–time graph.

Real-world application: Car safety features increase the time over which a collision happens (Δt increases), which reduces the force for the same change in momentum. Airbags, crumple zones and seatbelts all work on this principle.

WITHOUT crumple zone Car Wall F = large Δt = small WITH crumple zone Car Wall F = small Δt = large ← same Δp
Same change in momentum (Δp), but a longer collision time means a smaller force.

Knowledge Check — Momentum & Impulse

1

A tennis ball of mass 58 g is served at 55 m s⁻¹. Calculate its momentum.

2 marks
2

A 900 kg car travelling at 20 m s⁻¹ brakes to a halt in 6.0 s. Calculate the average braking force.

3 marks
3

Use the idea of impulse to explain why an airbag reduces the risk of injury to a driver in a collision.

3 marks

Conservation of Momentum

The principle of conservation of momentum states:

⚡ Fundamental Principle

In a closed system (no external forces), the total momentum before a collision or explosion equals the total momentum after it.

Conservation of Momentum (two bodies) m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂

This applies to any interaction between objects, including collisions, explosions, and objects joining together. It works because it is a direct consequence of Newton's second and third laws.

BEFORE m₁ u₁ m₂ u₂ AFTER m₁ v₁ m₂ v₂ m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂
Momentum is conserved in all collisions (provided no external forces act).

Worked example: A trolley of mass 2.0 kg moving at 4.0 m s⁻¹ collides with a stationary trolley of mass 3.0 kg. They stick together. Find their common velocity.

Solution (2.0 × 4.0) + (3.0 × 0) = (2.0 + 3.0) × v
8.0 = 5.0v
v = 1.6 m s⁻¹

Elastic & Inelastic Collisions

Momentum is always conserved in collisions (assuming a closed system). However, kinetic energy may or may not be conserved.

Kinetic Energy Ek = ½mv²

There are two extreme types of collision:

Perfectly elastic collision: Both momentum and kinetic energy are conserved. Objects bounce off each other without any energy loss. This is an idealisation — real collisions always lose some energy, but billiard balls and Newton's cradle come close.

Inelastic collision: Momentum is conserved but kinetic energy is not conserved. Some kinetic energy is transferred to other forms (thermal, sound, deformation). When objects stick together after colliding, this is a completely inelastic collision — the maximum possible kinetic energy is lost while still conserving momentum.

⚡ Exam Tip

Never assume kinetic energy is conserved unless the question explicitly says the collision is elastic. Always check by calculating ½mv² before and after. If a question says objects "stick together", the collision is completely inelastic — kinetic energy is definitely not conserved.

Perfectly Elastic Inelastic ✓ Momentum conserved ✓ Momentum conserved ✓ Kinetic energy conserved ✗ Kinetic energy NOT conserved Objects separate Objects may stick together e.g. billiard balls e.g. car crash, clay lump

Worked example — checking energy: In the earlier trolley example (2.0 kg at 4.0 m s⁻¹ hits 3.0 kg at rest, they stick together at 1.6 m s⁻¹), is kinetic energy conserved?

Check Ek before = ½(2.0)(4.0)² + ½(3.0)(0)² = 16.0 J
Ek after = ½(5.0)(1.6)² = 6.4 J
Energy lost = 9.6 J → collision is inelastic ✓

Collision Simulator

1D Collision Simulator
Total p: — kg m s⁻¹
Total Ek: — J
Type: —

3.0

4.0

3.0

−2.0

Exam-Style Questions

1

A ball of mass 0.15 kg is thrown against a wall. It strikes the wall horizontally at 12 m s⁻¹ and rebounds at 8.0 m s⁻¹. The ball is in contact with the wall for 0.050 s.

(a) Calculate the impulse exerted on the ball. [3 marks]

(b) Calculate the average force exerted on the ball by the wall. [2 marks]

(c) State the magnitude of the force exerted on the wall by the ball. Explain your answer. [2 marks]

7 marks
2

Two ice skaters are initially at rest on frictionless ice. Skater A has mass 65 kg and skater B has mass 45 kg. Skater A pushes skater B. After the push, skater A moves backwards at 1.2 m s⁻¹.

(a) Calculate the velocity of skater B after the push. [3 marks]

(b) Calculate the total kinetic energy after the push and explain where this energy came from. [3 marks]

6 marks
3

A trolley of mass 1.5 kg travelling at 3.0 m s⁻¹ collides with a stationary trolley of mass 2.5 kg. After the collision, the 1.5 kg trolley moves at 0.60 m s⁻¹ in the same direction.

(a) Calculate the velocity of the 2.5 kg trolley after the collision. [3 marks]

(b) Show that the collision is inelastic. [2 marks]

(c) State what happens to the kinetic energy that is lost. [1 mark]

6 marks
4

The graph below shows the force acting on a golf ball during impact with a club.

(The force rises linearly from 0 to a maximum of 2.4 kN over 0.15 ms, then falls linearly back to 0 over a further 0.35 ms.)
Force-time graph with straight lines through 0 ms, 0 kN; 0.15 ms, 2.4 kN; and 0.50 ms, 0 kN

(a) Estimate the impulse delivered to the ball. [3 marks]

(b) The ball has mass 46 g and is initially at rest. Calculate its speed immediately after impact. [2 marks]

5 marks

Topic Summary

Momentum

A vector: p = mv. Units: kg m s⁻¹ or N s. Always state direction.

Newton's 2nd Law

F = Δp/Δt. More general than F = ma (which assumes constant mass).

Impulse

FΔt = Δp. Equals the area under a force–time graph. Explains car safety features.

Conservation

Total momentum is conserved in all collisions in a closed system: m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂.

Elastic

Both momentum and kinetic energy conserved. Objects bounce apart.

Inelastic

Momentum conserved but Ek is not. Lost energy → heat, sound, deformation. Objects may stick together.

Equations to Know

p = mv
F = Δp / Δt
Impulse = FΔt = Δp
m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂
Ek = ½mv²

Written by: PhysicsUK teaching team

Expertise: Built by a UK A Level Physics teacher and examiner.

Reviewed for: OCR A Level Physics H556

Last reviewed: 2026-10-07

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